Robust collisions..

Here's a video captured by Fivemagics showing the footballer v footballer and footballer v environment collisions. He's a man of few words, and I'll probably get some stick for quoting him, but here's a rare opportunity to hear his own words about it:

'smooth action, while keeping totally robust non-penetration and footballer blocking (for tactical purposes) and still allowing for dramatic and funky tackles while keeping totally robust non-penetration with random world geometry'

We weren't sure whether to release this clip, but we thought why not. It is not polished in any way and only made to show the collisions in action - its not a gameplay movie! You'll see footballers NOT going through objects when running or sliding etc. and not getting stuck on objects either. Sounds simple but it is anything but.. =)

At the very end you can catch a glimpse of the early work on the keeper movement using a very clever custom script.. more to come later on this.

Comments

Posted by Gianluca  
on October 3, 2007, 12:26 pm
Nice!
About player collisions i think they should "rebound" eachother a little bit.
From what i see on the video collisions are the same wheter a player collide an AD board, a post or a player.

just my 2 cents ;-)

Reply to this comment
Posted by Gianluca  
on October 3, 2007, 12:27 pm
Nice!
About player collisions i think they should "rebound" eachother a little bit.
From what i see on the video collisions are the same wheter a player collide an AD board, a post or a player.

just my 2 cents ;-)

Reply to this comment
Posted by  
on October 3, 2007, 12:27 pm
Nice!
About player collisions i think they should "rebound" eachother a little bit.
From what i see on the video collisions are the same wheter a player collide an AD board, a post or a player.

just my 2 cents ;-)

Reply to this comment
Posted by 5M  
on October 3, 2007, 12:51 pm
'Man of few words' ay???? makes it sound like im some grumpy grandfather :D :P

Reply to this comment
Posted by Calimero  
on October 10, 2007, 4:56 pm
Looking very very good!

It really makes me want to play an alpha version of the game :)

Just a little note on the sliding player ending up under the 3 opponents: is it possible to reposition the opponent when he scratches up, so he doesn't collide with the player who did the sliding tackle?

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