In the movie below, you can see my brother Dan playing as 'Manchester Devils' versus me as 'Juventus Zebras'. My 'experience' with the game shows; I have played this build and previous builds extensively and I am naturally more familiar with the controls and so on, so all in all Dan was at a clear disadvantage. That didn't hold him back though, and we got to record a few clips for you:
Things are still a bit rough, and some 'issues' are more clear than others - we've spent almost zero time on the eye-candy, so you can see arrows at the borders of the screen when they're not supposed to be there and a few animations aren't finalized or properly tweaked. The power-bar below the footballers is also a quick hack - the final design is not yet implemented, but that's just a trivial task now that we know the concept works in practice. Sadly, the 'fraps' sign overlaps the score which is actually recorded.. I wasn't able to find a piece of music that really fits the mood I wanted, so please don't pay any attention to that..
As mentioned there's no AI or rules yet, but now that the very basics of the player-input part of the gameplay works we're almost ready to start work on adding tactics and all that goes with it. So, in closing, we're very happy with how things are going and we hope that you can appreciate the effort we've put in to it also. As always we're grinding away at it - and if all goes well we'll be able to release a public demo sooner rather than later..
I'll sign off by wishing you all a Merry Xmas and a Happy New Year on behalf of the team! Take care! =)








