WOF gets ImageMagick'al

From now on, powered by the combination of a scripting language (Squirrel) and an Image Manipulation Library (ImageMagick),
WOF enables us to do funky things to it's image based assets and that, without changing one bit of WOF's code. (think modding ...) icon_twisted

I realy don't have time to waste, crunching on our beloved WOF, but I simply had to have some fun 'modding' our unfinished test stadium, and here are the results. (click to enlarge)

Reference screenie (the way the 'stadium' ususally looks like)


Auto-Generated Boards and Saturated Green Pitch
(this was simple text generation, more complex boards with images and all kinds of things are also possible)


Close Up icon_mrgreen

Yes it does! or more accurately, it will! icon_biggrin



'Interactive'..

'Interactive' - one of the most used buzz-words about games some years ago. It shouldn't take you long to find a dozen game and movie companies that all had interactive incorporated to their name. What we're busy doing now is working on the interactivity - how the gamer have input on what's going on in the game - but also how the 'brains' and bodies of the virtual footballers react to what's going on in the virtual football stadium.

This introduction have probably been way too long already, so short story; we're adding moves and refining them as we go - sliding tackles and stuff like that already work, but now its stuff like how you chest down the ball, diving headers and such.

Its also tied into the stats of the footballers - a more skilled footballer stands a better chance of controlling a pass well etc. - and as most football fans will agree, a good first touch is often the difference between being great or just good.. The fitnes level has some impact, and will deteriate the longer a footballer takes part in the match. This should give you an impression of how enourmous this task is - its the implementation of the seemingly simple set of values that will make or break the gameplay, and its a long process.

We've making great advances though, even if we're not showing it publicly yet - you'll just have to take my word for it! ;)


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